Free tool

How much RAM
does your server need?

Pick your game and how many of you play, and you'll get the size we'd start you on.

  • Free
  • No sign-up
  • Runs in your browser

RAM calculator

Start here,
then adjust.

Our RAM sizes are a guide, based on player count. What a server really uses also depends on its mods and plugins, its settings (map size, view distance and spawn rates all count), how much its world grows over time, and the game's own updates. If you're planning a modded server, start a size up.

Quick start

Build your server

1 · Your game
2 · How many players?
Up to 10Up to 2550+
3 · Where are they?
LondonUK · live now

We recommend

Up to 12 GB RAM

A starting point for up to 25 players on Rust. Mods, settings and updates can change what you need.

Sizing

How much RAM
each game gets.

We size servers by how many people play, because that's the number you know before you buy. Here's the RAM each game's server can use, up to, for each size of group.

RAM in GB each server can use, by game and number of players
GameUp to 10 playersUp to 25 players50+ players
Rust12 GB12 GB16 GB
Minecraft2 GB4 GB8 GB
ARK: Survival Evolved10 GB10 GB12 GB
Palworld10 GB12 GB16 GB
Valheim10 GB10 GB10 GB
7 Days to Die10 GB10 GB12 GB
Enshrouded8 GB8 GB12 GB
Satisfactory8 GB16 GB24 GB
V Rising10 GB10 GB12 GB

These sizes are a guide. Mods, game settings and updates can all change how much RAM a server needs. The quick start gives you a starting size from your game and player count.

Use it on your server

From here
to your server.

  1. Pick your game and your group

    Choose the game and roughly how many of you will be on at once.

  2. Planning mods? Go a size up

    Mods, plugins and modpacks load into memory alongside the game, so a modded server needs more than a vanilla one with the same players.

  3. Order that size

    Each game's page shows its plans with that size picked out, ready to order.

FAQ

Questions,
answered.

What people ask about this.

Is the recommended size guaranteed to be enough?

Our RAM sizes are a guide, based on player count. What a server really uses also depends on its mods and plugins, its settings (map size, view distance and spawn rates all count), how much its world grows over time, and the game's own updates. If you're planning a modded server, start a size up.

Why does the size go up with players?

More players means more of the world loaded at once and more going on in it, and all of that sits in memory.

What makes a server need more than the guide?

Mods and plugins, big maps and worlds that keep growing, and the game's own settings. That's why the sizes are a starting point.

Ready when
your friends are.

Build my server